Info & Interaction Design:
Conclusion

Mick McQuaid

2024-12-03

Week FOURTEEN

Summary

Two things

  • interaction design
  • information design

Interaction design

  • design thinking
  • iterative design cycle

Sketching

Positioning

Audiences

Interaction Design

  • Contextual Inquiry
  • Personas
  • Scenarios
  • Prototypes
  • User Testing

Contextual Inquiry

Personas

Scenarios

Prototypes

Prototypes - Lofi vs Hifi

Prototype Components - Layout

Prototype Components - Type

Prototype Components - Color

Prototype Components - Microinteractions

Prototype Components - Animation

Information

  • Personal Information
  • Finding Information
  • Navigating Information

Personal Information

Finding Information

Information Design

  • Visual Information
  • Theory
  • Practice

Visual Information

Theory

Practice

Final Presentations

In the next class, you’ll present your work to the class. With eight groups, we can afford about eight minutes for each presentation. You’ll focus on the prototype and the design decisions that got you there. It would be nice for everyone in your group to speak because it’s good practice, but it’s not necessary. Think of this as an opportunity to share what you’ve learned.

END

Colophon

This slideshow was produced using quarto

Fonts are League Gothic and Lato